In my experience, familiars die very quickly after they begin to participate in combat relying on concentration spells like Shadow Blade or Haste on a character that has mediocre AC and no CON save proficiency probably won't be reliable and Sentinel is hard to reliably get reaction attacks from when you're likely the squishiest (and therefore usually the best target) martial on the field. My question is, does this work in real play? In combat, the recommendation is usually to take Elven Accuracy, Find Familiar, Shadow Blade (or Haste), Booming Blade, and often Sentinel to try to maximize the rogue's damage. I'm a big fan of adding magic to the rogue and I find the subclass great for out-of-combat utility. Whenever a post appears on here about optimizing rogues, usually the top response is the recommendation of an Arcane Trickster. Megathread D&D 5e 1D&D D&D 4e D&D v3.5 D&D 3e Pathfinder 1 Pathfinder 2 WOD PBTA Fate GURPS Universal Other r/DnD /r/rpg /r/Pathfinder_RPG /r/tabletop /r/UnearthedArcana /r/DnDHomebrew /r/dndnext Related Non-TTRPG Subreddits r/characterdrawing /r/Imaginaråharacters /r/alternativeart On-Topic Subreddits Abide by the Homebrew Content Guidelines.Don't just advertise things, even if they're relevant.If your post fits with a megathread, post there.SFW posts should not receive NSFW comments. The rules are explained in more detail here. There's an issue with the sub that moderators cannot solve, this is a workaround for it. If you're trying to post from an app and can't, try from a browser. Message the moderators, it'll be unfiltered if it's on topic. If your account is less than 7 days old or has less than 20 karma, you may be autofiltered. Find help with your new idea, or share your memorable builds. Aid other tabletop gamers in creating interesting or devastating characters.
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